The good old rules on the table
I know it has been a while but I am back!
This past Wednesday I had a chance to play CY-6 at the club with Soren. We played a quick game just two airplanes each. I had two German Me-109E-4's and Soren had two British Spitfires that he painted. The Me-109 are some of the first WWII aircraft I painted.
Quick reference sheet my modified aircraft sheet
my old Me-109's with the new flight stands the new stands add the third dimension to the game
Soren's awesome paint job on his Spitfires
The game was fun and we had a fun time. We started off on opposite sides of the board and we came head on. Soren split up his two planes and I kept my Me-109's in formation to maximize firepower and hopefully protect my planes from being hit from behind.
Flying head on
Our first pass and no one was hit, we just flew past each other
I flew straight at Sorens one plane while he flew around my flank with the other plane. I had to decide if I should turn and attack Soren's plan that I had engaged or to fly after the other plane. I chose to go after his flanking plane. This was smart as Soren made a hard turn with his first plane and would have hit me from two directions at once,but because I got some distance from the first plane Soren was out of position to hit me from both sides.
The situation after I decided to go after plane number two
Closing in on the second plane, me an my wing man
Soren drew first blood and one of my planes received some airframe damage. I was able to hit Soren with both my planes and the Low Velocity Cannon's were very powerful. I was able to score a solid engine hit on Soren's Spitfire.
I had to use a red dice to indicate airframe damage since I did not have smoke markers
You can see a red dice on my plane and a black dice on Soren's to indicate the engine damage from my LVC's.
After hitting Soren I had to make another choice, either continue after Soren's damaged plane or engage the new undamaged plane. I decided to stay together with my wing man and go after the damaged Spitfire and I was able to score a second hit on his plane and the first plane wend down in flames. But I then turned into Sorens guns and he fired on my damaged plane.
Soren dives for the deck hoping to get away
I drop down and get on Soren's six, he was checking his six but it was of no use
Splash on British Spitfire
A view from the top showing the tactical picture
Soren was able to take out my damaged Me-109 near where I shot down Soren's Spitfire. Soren had the position advantage and I had to start to maneuver to keep him from shooting down my last plane. We started the phase we called the dance.
I knew I was in a bad spot so I had to gain speed and turn for the deck to try to shake Soren
Me trying to escape
The dance started with me trying to maneuver and turn around but Soren was a step ahead of me and we both made a special maneuver and we continued to turn and dive for the deck.
After our maneuvers we were both parallel to each other and the only advantage I had was that I was moving at a faster speed than Soren
We continued to lose altitude and maneuver to try and line up a shot on each other
I finally go ahead of Soren and turned in for another attack, I was not able to get a hit on Soren
My plane to get in front of Soren but it ended up that we ended a turn in the same hex. We had to roll for a collision avoidance. I failed the roll but Soren passed, he had a chance to avoid collision but he desired to ram my plane with his. Things turned upside down at this point.
The situation when we ended up in the same hex we were both low and slow from heading for the deck
The air battle did not take us far from the site where we both lost our first planes
Soren was the first to roll on the likely hit chart and he rolled a snake eyes which is a result of: plane crash and pilot dies. I was next to roll on the same chart and the odds were against me and I rolled the same exact roll snake eyes. So both of our planes crash and we both go up inflames.
We had a fun game and things turned out very different than we both expected. I hope you enjoyed the AAR and if you have never played CY-6 get a copy and try it out and have some fun!
Have a great weekend.